More experiments with all-sky HI data using frequency to set the radial distance. The realtime display in Blender gives a rather different appearance to the rendered views (see recent posts in this category) because faces are one-sided in the realtime view - so the opposite half of the spheres aren't visible. Gives a more interesting and subtle effect than the rendered view.
Sister blog of Physicists of the Caribbean. Shorter, more focused posts specialising in astronomy and data visualisation.
Thursday, 3 November 2016
Spherical volumetric data in realtime
More experiments with all-sky HI data using frequency to set the radial distance. The realtime display in Blender gives a rather different appearance to the rendered views (see recent posts in this category) because faces are one-sided in the realtime view - so the opposite half of the spheres aren't visible. Gives a more interesting and subtle effect than the rendered view.
Subscribe to:
Post Comments (Atom)
Nobody Ram Pressure Strips A Dwarf !
Very attentive readers may remember a paper from 2022 claiming, with considerable and extensive justification, to have detected a new class...
-
Of course you can prove a negative. In one sense this can be the easiest thing in the world : your theory predicts something which doesn...
-
In the last batch of simulations, we dropped a long gas stream into the gravitational potential of a cluster to see if it would get torn...
-
Why Philosophy Matters for Science : A Worked Example "Fox News host Chris Wallace pushed Republican presidential candidate to expand...
No comments:
Post a Comment